Deutsche Version, hier klicken.
Pour la version Française, cliquez ici.
Special thanks to Peter Kleiner and Raphaël Villette for German and French translations.

Note: The image links were created in Flash in 2002. Seems to only still work in Chrome (when Flash is enabled).

To see an image click the item.
To do it right, ONLY do what I write to do and start inventing your own ways when you've finished the tutorial.

Open terragen

rendering control
Set height of camera at 62 terrain units. (The height of the camera depends on the height of the sky or reverse).
Pitch camera to 30.

Lightning conditions
Set the sun heading to 0 and...
...Set the sun altitude very low.
Also set the shadow at 0.
In lightning of atmosphere set the glow amount and glow power at maximum.

Cloudscape
Generate clouds at minimum size.
Set the cloud lightning (darkening) at 100%
Set the density contrast at 2%
And set the density shift also at 100%.

Atmosphere, set the atmospheres at 0 so that the sun can shine bright on the clouds (you can change this at a later time).

Render preview and see your bliss.. Now it's time to go creative, but that's up to you ;-)

user bliss images (English only)

Have you created a nice bliss image ? Sent a 400x300 picture to me! If there are enough submissions I will post a gallery here with bliss images. Your name, e-mail (if you want) and homepage (if you have) will be shown. Click here to sent your pic.

Tips:

You do not necessarily need to render minimal clouds and set them that way, it's only the best way to see directly a bliss.
Other settings like lightning of atmosphere and shadow can of course also be changed.
To get even higher contrast you can set the gamma (in render settings - options) at 1.
Higher cloud quality gives finer lines and more brightness.

MDB terragen galleries:
MDB's terragen site
Rocky
My main site:
The MDB site

Tested in versions 0.8.11 and 0.8.44
© Michiel de Boer 2002.
No material on this site may be distributed or used anywhere else without permission of the author (me).